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(+1)

Nice game and concept. Interesting game mechanic with him heading towards nearest path he could see.
I found the First one after the tutorials really hard. I nearly gave up. But i finally preserved and managed it :). Took me a bit to get my eye in and work out how his vision works.
Perhaps path showing element showing what he can see would be helpful, but i'm not sure how that'd be implemented. In the end it was an extra challenge for me to work out.
Love the banner and art work.
Well done! :)

(+1)

Thanks for sticking with it! Yeah, I considered some sort of indicator, but I also wanted to encourage players to experiment through trial and error instead of placing everything until it was perfect. I guess I failed at that part though lol. Thanks for the comments!

(+1)

nah i'd say it was a success, as i did keep going working it out. :)