Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

That "racing to the end" is actually good, it means you've hit one at the right point in time. I know it lacks somewhat in good feedback, and I have some ideas on how to fix that in mind, but they didn't make it into the Jam release. (As did the suggestion by my testers to provide at least a rudimentary way to define different keys which would be by providing a configuration file to be read. In a first iteration it should just read that file if one was prepared manually and eventually with some sort of setup screen. One of the many things to address when I get to it...)

And yes, blocks are only vulnerable while they sit still on a tile, not while they're moving...