May I ask what engine/framework you used? The old style graphic screen really surprised me. I wonder what this game would be if it were to be larger... Keep up the good work!
Viewing post in Todesfall jam comments
For this and most of my games I've used Clickteam Fusion 2.5. It's not half bad with smaller game jams (and has some good compression options) but is almost impossible to scale up into a larger game and is all around extremely hacky. I hear construct 2 is pretty similar with a better frame work but I'm not going to dish out for another yearly subscription. Going to hopefully remake this is Godot to have a web build later on!