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(+1)

> Our cards are a lot less physical, but then they are also an abstraction of ingame interaction and not representations of in world physical cards, as they are in Hearthstone ;)

Ok, this makes sense :) . This is probably a good idea, because making cards that feel physical is a challenge in itself so you might want to focus more on actual gameplay.

(+1)

Jup. That's the plan :)