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I managed to figure out the first room. The second room i couldn't get the gist of what to do.
I also had to stop a little while after running around in there for a while, as that style of movement control, combined with the lighting, gives me a migraine :(. But that's my issue, not the game :D.
Otherwise i liked the concept in the first room, and the music was nice and intense, suiting the mood you was aiming for i feel.
Good job! 

Thanks for the feedback, I am going to look at the lighting today as this has been fed bakc a few times now. The FPS controller that comes from the unity standard assests seems to be an issue also so that is soemthing for me to rethink in the future.

Sometimes maybe I try to be to clever with my puzzles and this makes it too difficult for the player (something for me to work on :) )

Great to get the feedback, will help me as I move forward!