I think i found a bug. If you go to close the front door and go downstairs without finding jeremy first the game eventually stops working with the line "looking at the ceiling,"
This same bug also seems to occur when the front door is locked, you go upstairs, and look at the ceiling, without having met Jeremy.
"Looking at the ceiling,"
Not sure if being armed matters or not.
<<PLAYERS BE WARNED: SPOILERS MAYBE? AHEAD>>
I feel like something maybe isn't triggering somewhere? I swear I've tried every combination of being armed / unarmed. I've looked up everywhere that doesn't kill me, with / without Jeremy, I've murdered this poor guy in every room of the house so far just to see if it changes anything lol. I have also given him the courtesy of a tour of the entire house first though!
There is always "lights up and down the street outside," that doesn't change. If the door is unlocked, I can go downstairs and get told "Shouldn't it be locked?" The emergency broadcast remains unchanged.
The furthest progress seems to be locking the door, going downstairs, ending up in a every-option-kills-you scenario.
I have even tried just waiting around in the basement for example to "await further instructions" or seeing if there's any sort of invisible timer when I'm told "not to move" but...nothin'.
Is it just me? Am I bad at it? LOL
This is a really cool premise though. I love "cryptic rules horror" and the atmosphere is very interesting! I just wish I could see it through.
Yeah, so most options do kill you, that's true.
I'm just trying to recover the source code so I can fix what's broken at the moment, but I'm a bit worried I'll need to just remake it from scratch and fix the bugs.
There are only 2 ways to survive, and I can tell you how to get them if you like, or I can give more cryptic hints. :P
Ok, awesome! I followed the instructions exactly without even venturing into the Living Room, and discovered one of the endings. Huzzah! Who'd a thunk the authorities would have our best interest in mind?
Heads up though: Sadly, looking up in that scene will still trigger the "looking at the ceiling, " bug where nothing advances.
I wouldn't mind a hint about the other ending though...because I get locked into a basement stand-off and...I don't move, as instructed. But nothing happens.
I smoke poor Jeremy right in front of them like some madman lol, then hear scraping above me and then wait...but nothing advances there either.
Any of those 6 options given prove deadly. So I'm decidedly stumped. :P
Also many thanks for being so responsive!
Oh geez, thanks for letting me know, I'll check into those bugs as well. It can be a bit difficult to account for all the things that might happen, sorry about that.
As for the other good ending;
Don't obey orders.
It's dangerous to go alone so take weapons, and maybe don't go alone?
Maybe check the fridge a bit? If you have to venture outside it's best not to do so on an empty stomach.
I totally understand! Actually I made a very similar project myself. :D
I don't want it to sound like I'm advertising or anything lol but here's the link if you wanna try it out!
https://arcangelzero7.itch.io/orbitfall
Hehe maybe that's where I'm confused:
I've got a pistol and knife. Jeremy's my pal. Check the fridge.
It says "empty except a few condiments." and another time it says "You REALLY need groceries."
Jeremy never follows into the foyer btw, but goes with me everywhere else.
If I go outside then: Immediately shot dead.
If I lock the door and hit the basement with my best pal Jeremy: "Don't move!"
No one tells me us what to do! I run. Shot dead. lol
Alright, I made sure I collected everything, checked the fridge a ton, teamed up with Jeremy and...to my surprise I wasn't killed instantly this time. Dunno what my deal was before. XD
Nice twist. I wonder if our new friend knows about my ceiling problem. o.O Thanks again for walking me through it, and I'm glad I finally got to clear your game. So many questions! But I guess that's horror for you. Would totally play if you decide to expand this "universe" some time. :)
And thanks! Can't wait to hear what you think! It's been way too long since I've made anything since.
Your project was inspiring and I can tell you enjoyed making it. Time to leave a review. :)