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A year late, but I just stumbled across your dev diaries and found them quite interesting!

I thought this one was pretty fun. The concept was really funny and the gameplay was sufficiently engaging. I thought it got a bit frustrating towards the end where it's very easy to lose your place in the large levels jumping back and forth to answer call buttons, but I can't think of any concrete ideas to improve it. I might rank it 6/12? Somewhere around there.