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Glad you liked it! For aiming, there's a strafe option (Alt key for keyboard, use the mouse, or hold LT on an XBox controller).
You're not the first person to have trouble with aiming, though, I'll find a way to make it more obvious how strafing works.

Hey you know how some of the ships in Star Control replace the default Spacewar! controls with their own movement system, would that be possible in SSG with certain ships or upgrades unlocking other flight modes or would flying too different break enemy AI?

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For this game, I think combat will have to work with one movement mode. As it happens I've just been refining the new Blades enemies and it's a delicate balance.
Some non-combat missions might involve different movement schemes in the future.

Heh, it's funny the enemy which locked in these controls happens to be called the blade.  Time to go get some Supox practise in!