For this game, I think combat will have to work with one movement mode. As it happens I've just been refining the new Blades enemies and it's a delicate balance.
Some non-combat missions might involve different movement schemes in the future.
Plasma Beam Games
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A member registered Jul 10, 2019 · View creator page →
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An old demo project of mine. Not to be confused with Super Space Galaxy!
Adventure
Go wherever you please and make your fortune in a randomly-generated Galaxy!
Adventure
Save the galaxy from the demon king Luciferus by blasting demonic cultists and more!
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By the way, I think I've fixed the aiming issue now. I just implemented the game auto locking on to an enemy when combat starts.
I wrote a blog post about it here: https://plasmabeamgames.wordpress.com/2023/06/10/encounter-targeting/