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maybe use DnSpy and set speed to 0.0

(1 edit)

I do use dnSpy to hack games, but it's better if explorer mode is set to actual explorer mode, rather than one having to go through every Assembly-CSharp for every BBRMS game on the computer. Also, my method on preventing other characters from killing me at all (so I can only worry mainly about Baldi) is by going to PlayerScript and chosing both the OnTriggerEnter and the OnTriggerStay, which particularly for BBRMS, both manage which characters can murder you in the game. I then change "true" to "false" next to "gameOver" to disactivate lethal touch.







🍑Noice🍑

that's a mod menu, not coding -_-

(1 edit)

No, the dll file opened in dnSpy also states "true" or "false" for gameover when colliding with Baldi. The mod menu UI never says "OnTriggerEnter"which I mentionned previously. If you're hacking BBRMS by Paulor94, you can't use the mod menu just like that because it's incompatible. Also, you would have to do the same for "OnTriggerStay" as "OnTriggerEnter" if you hacked BBRMS.

(When I said "lethal touch" I meant game over)

now it's just fine for Main mode if i mean't for Baldi's Basics 1.4.3.


Plus the characters who kill you can be edited however.

Remember to set character speed from current to 0.0 so they don't move [DnSpy]