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How did you fix self, speaking of which? Could be related to that. I may be able to help look into it with some points of reference.

(+1)

This new issue is caused by self inside a bound method reasonably being the self from method call, but I have not rolled out a new version yet since I found more things to fix.

You can fix this specific thing by going into GMLive_vm_callvm_group_call_on_func_literal_lf and changing

live_custom_other=self;

to

live_custom_other=other;

You rock.