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The art style is awesome, this is a great looking game.  I did have a hard time controlling the ship because it was so fast and the turns were tight.  So as others have mentioned i was just resetting a ton.  Maybe you could start the level out in a more open area until the user gets used to the controls?  I just finished my first game and what I've noticed is that everyone is terrible at it - this is because I play tested it so much that I am a beast and the game balance was totally off the mark (maybe still is?) .  Maybe the same is true for you.  Either way nice game!

Thanks so much! I agree, the controls are insanely hard to manage. I'm reprogramming the game so it's a lot more linear and simple to control. When I export for mobile it's going to be a simple swipe in the direction you want to go—sort of like Temple Run. I do believe I'm the only person to be able to beat the race. It was originally played out in the open area with rings and the idea was just to start the player off slowly inside, and then have the actual race outside (so you wouldn't be bumping into things). But I felt the rings were too easy and a little boring. I had more rings and asteroids planned, but the deadline snuck up on me! In the end, I copy and pasted the level and made a finish line.