Thanks so much! I agree, the controls are insanely hard to manage. I'm reprogramming the game so it's a lot more linear and simple to control. When I export for mobile it's going to be a simple swipe in the direction you want to go—sort of like Temple Run. I do believe I'm the only person to be able to beat the race. It was originally played out in the open area with rings and the idea was just to start the player off slowly inside, and then have the actual race outside (so you wouldn't be bumping into things). But I felt the rings were too easy and a little boring. I had more rings and asteroids planned, but the deadline snuck up on me! In the end, I copy and pasted the level and made a finish line.