Wait, so the first time it failed for you, you were pushing a .zip? Can you upload that exact .zip somewhere and link me to it? (A draft itch.io page works for me, just give me the URL once it's up)
Hi! I have to use google drive, as the file is 2.44GB. The link is here:
https://drive.google.com/open?id=1wHLGy4NNXg7lRpYyhtjbhTFfFWIUxyjc
(Anyone viewing this later, you can download my game here at: https://tetrastudios.itch.io/project-tetra)
Thanks for suggestions on my game page! I'll put them into the download info now.
After a day of investigation, I'm very convinced that this .zip file is invalid: there's details over at https://github.com/itchio/butler/issues/142
However, in the process, I discovered that butler was rejecting other files that are valid, so I fixed that :)
I've added the `butler auditzip file.zip` command to make it easier to investigate those cases in the future.
For now, I'm really curious though - what software produced this file? What was your exact process? Because it's not even just a "rare variant", it's just plain wrong :)
Also, here's what I recommend for the game:
- Always push folders, not .zips
- Push them to osx-universal and delete any other channels you've created when trying to work around that bug (so everyone gets delta updates)
- If you encounter any problems pushing in the future, post here instead of creating another channel!
Hi!
Thanks for helping me!
I used UE4 4.18.3 for the game, and zipped the game files for use on PC. I kept using a usb to try and copy the game to other computers with butler installed to get it uploaded. I might have to do a test download in the future to avoid any of these problems.
Thanks again!
ProjectTetraDev