I saw previews of this before the jam was over and was really taken aback by how much you were able to get done within the time constraints - I didn't expect multiple levels' worth of assets!
Not sure if my game bugged or if you just didn't get to finish in time but I had a few loops of the level before I realised I wasn't getting damaged/didn't have to shoot anything and there wasn't a fail state. So I guess something like that and a scoring system would be nice to see, but otherwise I'm impressed with the amount of polish all over the place in little details, menu systems, text etc. Nice work