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Awww dude, thank you so much. I've only submitted a couple of game jams before, but I don't remember anyone ever streaming my game before haha. Thank you thank you.

Yeah, I had lots going on in that game, which is probably its downfall at the same time. Didn't have time to put it better together and teach the player what's going on. 

Basically, you have to kill off those parasites that you attempted as well; either way you can, boots on the ground style with your little gun or using your little spacecraft (drop bombs are the way to go otherwise with the front gun you really have to go low). What happens though is... (it's in the instructions!) if by the time you go tackle the infection the ore travels through the pipeline and into the buildings that use it, then the buildings get 'infected' and misbehave. You were targeted by your own SAM defense system if you noticed. Meteors do not get efficiently eliminated either, that's why you eventually lose if your defense towers keep getting infected purple ore (the explosive stuff they allegedly use to make their rockets). If the power plants get infected, then their power disconnects, which is even worse. You shipped some gold I noticed, but you must have had an infected gold mine as well, because you also shipped a bit of parasite as well. I think one major thing that I didn't have time to figure out is how to tell and educate the player that the buildings are also in trouble after a while, and they should be noticing those repercussions. 

One other thing you can do is 'flush' the pipelines by toggling them on / off which instantly clears the infection in them and in the building (but NOT necessarily in the mine site itself). That may buy you some time (you can do this before or during your fight against the parasite so you could be strategic about it). There was also an emergency launch option to ship the last bit of gold if you wanted before imminent doom etc. 

haha... there's  ALOT going on, I admit. 50% or more of the features and mechanics I literally added the last couple days or so. I had picked up some pace by then but probably should have focus more on playability perhaps and difficulty level. 

I'm SO happy you also took the spacecraft against the meteors, wasn't sure if people would attempt that! And you were taking them out both with the front gun and the bombs, that was awesome. That's another way to buy you some time and protect your base. 

ALSO! Thank you, for pointing a bug; I must not have correctly implemented the control for the left stick... so I'll try and upload a bug fix for that

It might not even be a bad idea to make a little video tutorial on how to play, just from watching the one you had on the itch page a lot of things instantly made sense after that. I think visually seeing it being done explains it a lot better and easier than text could ever do. 

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Hmmm... not a bad idea indeed, the video was slightly more of a showcase of the various elements and design, but something more pointed, maybe with text pop-ups that explain what I'm doing, like "Hey, now I'm killing of infection here" or "can turn this off to do this" etc. I like it

yeah make something fun and very easy to see visually like that and I think that will really help get the gameplay across better.