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The concept is really really cool, but a little bit hard to understand. If the tutorial went into a bit more detail on the mechanics and if you were able to do something like right clocking on tiles or characters to get a description of how they work, it would make it feel much less like trial and error. Also it would be nice if you could go a bit further with the idea of connections between characters. Again though, the best concept I've seen, and if it was polished up a bit more it could be absolutly incredible.

Thanks, i'll revamp the tutorial