Thank you! I watched your video yesterday and it was really nice to see the game being played. And also slightly embarrassing to see a few bugs. So I've pushed an update today resolving:
- Player death:
- Player is no longer thrown around by a ragdoll whilst collecting their dropped ducats (was kind of funny, but not really fun)
- Aggroed enemies no longer head straight for the player like terminators after player respawns.
- The lame looking ring of coins is now more chaotic.
- A recording of me saying 'forsooth' upon player death (dressed up as resolving a bug that there's no death sound)
- Enemy AI is very slightly more nuanced than just doing a chicken run at the player.
Cheers!