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(+1)

Hey everyone, thanks so much for the positive reception so far!
Here's a quick update with a little concept art to show and progress to share:

Emilee whipped up a few chef designs for the player character, who will react to how well you're cooking throughout the level via constantly changing expressions. I liked the designs so much that I want all 4 to be options for the player!

Aw, wouldn't they fit in so well on an episode of Cutthroat Kitchen? If we have time, I'd like to add character bios and the specific Culinary Sin that damned them to this infernal challenge as well. Perhaps you'll meet one of their demon opponents soon too...

Today I worked out how to spawn notes for each rhythm section and how to properly set score based on how accurate your clicks are. I'm still a little shy about showing the prototype in its current state since it's a little food baby, but I imagine it'll be more presentable by the weekend.

There's a lot I still need to learn about rhythm games, but luckily Tony's making the sure the music's great and recorded some excellent SFX for the first minigame! Hoping to share a sneak peek of the sound design in the next update. Enjoy!