Playing with godot3-runner and the project taken from github, I still get stuck in a dialogue-loop on the rocks. I think I managed to get out of it once with Rocky, but couldn't repeat it.
And when you reduce the audio volume and open the options view again, the slider is reset back to maximum (the audio level won't change though, until you change the slider's value again).
Movement through the cave was smooth, my gamepad worked fine.