Thanks for your support Gary!!
I'm really glad you liked it! I totally agree regarding the controls, I had some problems trying to use physics while making it rotate around the totem instead of moving linearly, I will create a more robust system to handle it better, the jump kicking the player towards the edge is more realistic, but I think that it's not worth keeping realistic physics if it will make the controls sluggish, I'll make sure to address it while fixing the controls.
Thanks for the valuable feedback my friend.