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Pretty cool! Slowdown mechanic works well (I think it'd be better if it didn't affect the player bullets though)

Some other suggestions:

- Either alter camera angle or increase bullet size - a few times it felt like bullets were going through enemies, I think because of the camera angle
- Maybe a short flashing animation in spawn spots half a second before the enemies spawn - a few times I nearly ran into them as they spawned in my path

Good job!

Thank you for the suggestions I will try to implement them as soon as I can and hopefully keep updating the game as and when I can. In regards to the spawning too close to you problem that sounds like a good solution thank you for your feedback.