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I think the connection to the theme is iffy, but as far as puzzle games go it is def a good starting place. The E to interact is sometimes a little finicky, for a iso-view game the detection boxes for that interaction should be a little less strict.

Thank you for your comment. I am aware of the issues that you pointed out. Interaction was made as smooth as possible without causing any additional trouble to how the game works, but I agree that it could've been done better. As for the theme, I understand that it can be viewed as little connected, but I think it still fits the theme and complements the gameplay in a fun way.