Very challenging, especially with some very precise jumps. I love how the character sprite changes as you collect more parts, its fun to see how they will animate next. Possibly add some new movement types as you collect more parts for more mechanics?
Viewing post in Patchwork jam comments
Thanks, I'm glad you enjoyed the game! I had considered having different movement mechanics for each body part, but I was worried that would be too much work for a 48-hour jam and ended up just going with the different jump heights and run speeds that the final result has. If I ever make a non-Game Jam version of this game, I'll definitely look into unique movement mechanics for the body parts!