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What a neat idea! Obviously a lot of work went into this one, the visuals and feel of it all were lovely. Smooth introduction to controls, too, good progression there. I ran into a purple pillar the first couple times that didn't seem to go away and kept killing my partner, I may have simply missed something but it didn't seem like waiting it out/controls were getting rid of it (WebGL). Very cool entry.

(+1)

There is an orb above it that will turn it off! 

Thank you for your kind words! :)

Ohhhhhh that makes sense, thank you!