Thank you for the feedback.
I was originally gonna add features like level restarts, as well as a settings page for difficulty modifying or "quick death-screen", but I was lazy with my project and a lot of it was put together last second (which is why I was surprised when you said the title screen was put together well).
To be honest, the hard difficulty wasn't meant to be there in the first place, but I never noticed until I implemented an actual death mechanic (which was right at the end).
I plan on revisiting this project later on to make it better, so again, thank you for this feedback.