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Love the art and it's very unique. However I think the game would be much better if there was a on each circle where items unload. It's very hard to eyeball each circle when you connect them. Tried to beat the second level for 20 minutes and got nowhere.

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Haha, thanks so much. We were debating whether there should be a 'delivery point' SEPERATE from the filters, which would definately be easier to understand.
We to push for elegance (by having more multi-purpose pieces) but perhaps a bit too far. If you're stuck for a long period of time, it's usually best to reset the level because we couldn't find a way to make sure the situation didn't get 'dirtier' and harder to solve as you played :P