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(+2)

Interesting concept. Animations are well made. One thing I did notice can be fixed quite easily. Your sprites are blurry -- all you need to do is go into the sprites in the "Project" folder and set the Filter Mode from "Bilinear" to "Point (no filter)" for pixel art. It'll be crisp. Your art looks nice, but it would look even better if it wasn't blurry. If you want to go the whole nine yards, export the sprites at the original resolution (which I'm pretty sure you did) and set the Pixels Per Unit to your game "tile size" (usually the character) so something like 64x64 or 32x32. Whatever you used. Nice game!

Thanks, that's really what I've been looking for 🤗🐱‍💻👍