Fantastic presentation, and mechanically it feels like it could be the start of a blend of Battle Chef Brigade and Overcooked.
I would have loved to see the food "fight back", which would take the resource management mechanics to a new level.
That having been said, I do think that the theme is a pretty loose fit. Minor tweaks could have made a big difference to bring it more inline with the theme (and add some mechanical depth to boot!)
- Maybe the "food monsters" gets angry and aggressive as Velma gets angry
- Maybe the food needs complex combinations to create recipes beyond heating/freezing/microwaving
- Make stunning is an optional mechanic rather than a mandatory one.. the food monsters actually DO escape and join together with the other food monsters so that you can't rely on the monsters being in the correct hallway each time.
I think you've got a great kernel of a game. Thanks for sharing.