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(+2)

Really cool art, puzzle mechanic, and unique use of the theme. I had a few issues though. Sometimes the player character got stuck on the ground, specifically with slopes and the pushable blocks. I also ran into an issue where I was unable to progress because I pushed the blocks too far one direction and couldn't push them back. When I pressed r to reset, I just went back to the last checkpoint with the blocks in the same place. I also found the third puzzle in the first area to be really hard to time. I agree with another comment where someone suggested an aiming reticle for the UI to show trajectory. Even with a few issues, I really enjoyed this game and its unique mechanics. I also really liked the small cutscene in the beginning. It's a bit of extra effort you usually don't get in game jam games. Really great job! 

(+1)

Thanks for the feedback. I agree with everything you said but sadly was running out of time.

Amusingly the bugs with crates and slopes don't happen when I'm running the game. All of my friends and everyone else has it but I didn't so I couldn't have seen it coming. I'm very frustrated by that, but guess that's all parts of the game design process. 

Thank you again for checking the game out!