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That's a cool game, with a gameplay that reminds me of Katamari Damaci ! Gameplay relying on physics is really hard to get right, you've done quite a good job there. Maybe it would have been good to be able to move a bit easier without the dash when things are stuck on you, but with the dash it moves quite well.

Yeh, we considered alot of ways to help with the movement, upping the speed when you have more things attached seemed to help and was a quick fix!