Good evening, I was about to write a comment about how I wasn't able to start the application on Mac, luckily I was saved by your introduction, thanks for that already :)
At first I wasn't quite sure what to expect from "Sticky buns" but it really lived up to its expectations :D
The idea to pick up buffs/debuffs/abilities and throw them away on demand again, is pretty neat and I haven't seen a similar mechanic myself before. I didn't investigate the AI of this game but it didn't feel awkward and barely noticeable (which is a really good thing). It was difficult get rid of slow/poison buffs again once picked up, you basically had to throw away all your inventory to walk normal again which was a bit annoying. I am a bit sad that we only had 4 different power-ups in the level because this is definitely a scalable concept but this is not something I hold against you. Overall I enjoyed your game to most so far, considering the entire game experience.
Well done!