Presentation was nice. The sound and visuals were great.
I wasn't able to move the camera because I don't have a middle mouse button. The input devices I use don't use a middle-mouse button. I was able to dig up an old mouse I have that does have a middle mouse button, but it's physically uncomfortable to use because the scroll wheel is incredibly slippery. Holding the middle mouse button causes wrist strain, so manipulating the camera was not fun here.
Once I did get that sorted, the camera speed was so sensitive, it would jump between the floor or an overhead view if I moved the mouse a fraction of a milimeter. It was impossible to actually get a good view of the gameplay area. My guess is that this is due to hardware differences in how different Mice report middle mouse/scroll sensitivity? I'm not sure really.
The game wasn't unplayable, but it was uncomfortable. I wasn't able to really see where I was going.
I feel like this game would benefit from a just a simple 3/4 overhead kind of camera, like a dungeon crawler game.
Beyond that, clicking and activating the switches wasn't very consistent. I had to position my character in a very specific way, otherwise it wouldn't register.
I got to the area where I was swarmed with enemies, and I honestly just wasn't having fun. Sorry.
I also was really struggling to get the second robot to get on the moving platforms. There's an interesting concept here, but it needs more work to be enjoyable.