I really liked the story set up! Very humorous/tongue in cheek.
Unfortunately the art here made the game more difficult than I think was intended. It was hard to distinguish platforms from spaces where platforms would move to, or just the normal brick layout of the wall. A simpler wall pattern might have helped those fixtures stand out more. That, and drops where you can't see where you'll land.
The concept of activating/deactivating parts of the level by plugging in batteries is a good one! But I do recommend stabilizing the camera a bit, since it's hard to click on those small buttons at the right time while on a moving platform that's also moving the camera (and therefore where I need to click).
This is a little thing, but also in the future, can you export in a way that only requires the player to download the game, rather than installing?