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Hi, thanks for playing our game. Im sorry you didn't like it. We set out to create a challenging game with unique movement you really need to master and difficulty is apart of that. When you first start playing needing to buy a lot of health is fine, as the player improves at the game the reward is being able to buy more powerups. I know this style of feedback loop isnt for everyone though. Thanks for your feedback!   

I liked it, it was only tough :P