Onwards, said a grandma in the snow!
Today I've made:
- Scoring system. Maybe add a High Score in the end.
- Lifecount and respawning. Next thing is to put a short time of invulnerability at the start.
- A rapid firing gun and bulletcount. I thought that 100 bullets was too much but it doesn't make the game easy.
- New enemy (a truck) with a new hitpoint system. It should probably move more to the center of the screen to get the full effect of the bigger firing range. Also something to indicate a hit.
I'm starting to run out of ideas, which might be a good thing. I'm thinking of making one more enemy and the boss, one weapon and a shield, then it's some sounds and maybe music. Menu screen and a Game Over screen shouldn't take long.
Friend showed me a video about 'Juicing' a video game. That gave me some ideas to implement, but those should be left at the end.