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(+1)

Really nails the aesthetic. The first time an enemy attacked, it completely jump-scared me. The controls were a bit difficult to use - the jumping felt kinda inconsistent.  Kudos for having controller support! (though I couldn't find how to restart on controller).

(+1)

I'm really proud of the sound effects the enemies make, it's very scary! I agree though that the controls are very wonky. Funny thing about the controller support, I didn't actually think about it beforehand having that (which is why all the tutorial instructions are keyboard) but I used Unity's in-built system that made things work for both keyboard and controller so it accidentally had controller support for most buttons. Reset was made using a hard-coded key, though, so I can probably fix that post-jam. Thank you very much for your comment!