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(+1)

cool mechanic idea! unfortunately i think the lack of polish holds it back a lot

the line of sight can be hard to judge sometimes, and things like not being able to jump on glass or needing to aim the mouse to swap characters aren't very intuitive. could be a fun puzzle game w/ some proper polishing tho

I did the assets for this game, so I was in contact with the devs, and they said that they probably didn't have time to fix those issues/didn't know how to.

Thanks for the feedback. It was my first videogame that I've had to program and about a third of the way through my buddy wanted to swap engines so I had to redo the mechanic again in an engine/langue I had known nothing about. Had we either stuck with the first engine or chosen the 2nd engine from the beginning I think we could have delivered it much more polished.