Not a bad platformer, theme could have had a couple more fleshed out ideas to it though, I felt myself avoiding a lot of the enemies once I was at full health
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Thank you for playing the game all the way through SilversMind! Yeah there wasn't much reason to engage in the mechanic, I need to make that more prominent. I also want to add more ideas to it, especially more enemies, and I might add something so that the key can only be collected if you kill X enemies or kill a boss or something. Thanks for the feedback!