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I think the idea is really original, and I'd love to see this in action without time restrictions holding you back.  A few notes though: The UI in the how to play isn't quite scaled properly leaving some instructions off screen, the blur affect when struck is really cool, but it last too long.  I also couldn't find a ay to close the game, so I had to use my task manager.  Still a real cool concept though.  Thumbs up

(+1)

the one thing I forgot to do was to put some sort of indication that you could press "p" for pause..... those little mistakes can cause such big issues