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Thank you for playing our game! This was our first game jam experience (none of us are game devs) and it's awesome to enter this community.That feedback makes total sense given what we were able to put together. I'd love to know more about what makes the chaos balls annoying—they are definitely intended to aggravate a bit and add contrast to the focus of puzzle-solving platforming that we envision... but annoying in a different way would be bad!