v1.4.1 is now out. This is a small bug fix release.
New:
- Added FES.BatchDebugEnable and FES.BatchDebugDisable which shows how many batch/flush operations are being performed and why
Bug Fixes:
- Fix tilemap chunks not being clipped at an early stage in the pipeline if they are completely out of clip bounds. This should improve tilemap rendering performance in some scenarios
Check out FES at: https://pixeltrollgames.itch.io/fes
Have a look at a FES game in the works, Merl: https://pixeltrollgames.itch.io/merl