cool idea, and good execution. volume sliders are ALWAYS a great addition so I don't blow my eardrums out haha. not that they were needed as the music and sound were nice to listen to and well mixed. the map layout was interesting without feeling too massive.
I have a couple of small gripes those being: that the knockback effect after being damaged often led to me being completely stunlocked which was a little frustrating at times. the high jump also felt a little inconsistent. lastly, I did at one point manage to accidentally clip into the terrain and was unable to get out which was a little frustrating.
overall a great game that doesn't feel like it was made in 48 hours but instead over several weeks/months. Good Job!