really cool game, but its really held back because of how dark everything is. in some rooms i found myself literally stumbling around pressing buttons until something happened. the room where you get told to climb for example, it took me ages to figure out what i was supposed to be climbing on. it might be a visual bug because the screen shots dont show the game ever being this dark but at least for me it was borderline pitch black at times. really cool idea though, and looked really nice when the lights were on. Good Job!
JayMarBu
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game feels nice and the mechanic is fun. the game also looks really pretty, my only gripe is that the colours are quite hard to notice on the walls, which i can imagine makes the game borderline impossible for someone with colourblindness. the lighting looks gorgeous and the line renderer is nice and snappy. Good Job!
fun idea, though it does start to get a little repetative, maybe the ability to increase bobs speed would help, or jump pads or other stuff like that could maybe spice up game play a little. audio mixing was great! one the very few games I've played that didn't blast my eardrums at full volume, and even if it did, you had mute buttons so points for that. overall a nice idea and good execution, Good Job!
was good fun, the idea isn't especially original, but it was executed pretty well, the shooting was a little bit annoying as i found that i wasn't shooting in the intended direction a lot. music and sound was nice, though very loud. the boss could have maybe benefited from more attacks or something. as it stands i found the room with a large hoard of ghosts far more difficult than the boss itself. overall was a fun play, Good Job!
nice idea, though the controls are a little finicky. if no direction is being held, you always dash left which killed me quite a few times. the sprite takes a minute to switch in the level with the diamonds. its a really nice concept though and the levels were definitely interesting, if a little difficult. with more polish, this could be really fun! Good Job!
so, when I tried to play the game, the controls were completely unresponsive. I'm not sure why. however, it doesn't look like any of the other comments have this issue so I don't just wanna leave you with that. so bare in mind that all my feedback and ratings come from watching the video you posted on your page.
I like the art style a lot and the sound effects are great and hilarious if a little repetitive at times. gameplay looks fun the idea of having to balance all three roles is very clever. overall looks like a really fun game. wish I could have played it properly. good job!
super cool concept. had a blast playing through it. each and every contract adds something interesting to the game and ups the tension. movement feels snappy and responsive and the level layout feels well thought out. my only complaint would be the lack of background music/ ambient background noise. it just feels a little jarring without it. other than that, Good Job!
cool idea, and good execution. volume sliders are ALWAYS a great addition so I don't blow my eardrums out haha. not that they were needed as the music and sound were nice to listen to and well mixed. the map layout was interesting without feeling too massive.
I have a couple of small gripes those being: that the knockback effect after being damaged often led to me being completely stunlocked which was a little frustrating at times. the high jump also felt a little inconsistent. lastly, I did at one point manage to accidentally clip into the terrain and was unable to get out which was a little frustrating.
overall a great game that doesn't feel like it was made in 48 hours but instead over several weeks/months. Good Job!
Really awesome game! very unique, haven't seen any other games like it yet. puzzles were fun, a couple of the later ones had me stumped for a while, but I got there in the end. the only complaint here is that sometimes it's hard to tell what colour ceratin gates need, especially when mixing. other wise really great game definitely one of my favourites of the jam so far :) Good Job!
very nice looking game, mechanics are simple but are quite enjoyable. clicking with the mouse felt a little redundant, maybe an interact button would have worked better? either way good job!
also, side note: at one point the developer log showed up with some errors, nothing game-breaking but it did give me a little chuckle :)