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(1 edit)

Thanks :)
Actually to split you need to press [K], but silly me I disabled the visual for it.
The ground texture looks pixilated because I wanted to experiment with non-pixel sprites for the first time, and didn't think about Point (No Filter) since I thought it wouldn't matter. Thanks for pointing it out.
Sorry about the bug! I didn't notice it until too late.
Yet, thanks a lot for this feedback :D