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(+3)

I've seen this mechanic before but most of the time you have a lot less control over what your character can do, usually you can't deliberately de-sync them. This is the first time I've seen a game like this where it feels like there's multiple solutions, which I really like.

Also, the two music tracks together thing is really neat.

Hey kylebyte, thanks for streaming our game! It was awesome getting live feedback from watching you play. The first two levels were designed to be more in-sync to help teach mechanics, but that could've been communicated a lot better by us in-game. The last two levels were designed to be more de-sync heavy. Those two design principles might've caused that feeling of less control, since you spent a lot more time on the first two levels on stream. That's something we definitely made note of, so it was awesome to get to see that play out. Having multiple puzzle solutions is really cool for us as well.

Thanks again for streaming our game. If you plan on streaming other jam games, I highly encourage you to do so. Your feedback was really helpful to us, and I think others would love the feedback as well. I shared the vod with my team a little bit ago, I'm sure they'll appreciate it too :)

PS: Watching your brute force solution to level 3 was really entertaining, I still haven't seen anyone else do it like that yet.