The game looks really good for a 48 hour jam. Unfortunately that's about as far as my praise goes though because the game quickly became extremely boring. I just ran along the walls in the same direction for like 10 minutes straight while new enemy types kept getting introduced. The only time I had to change my inputs was when enemies would spawn touching the wall and I would have to awkwardly shove my body into them hoping the laser would clip them. I had to stop playing after a while because I found a four way turret that was impervious to damage. I'm pretty sure it was a glitch? Then I discovered there was no pause menu or any way to exit the game at all. It plays more like a rough prototype of an idea of a game than an interesting interactive experience. Its a really valiant effort though. The visuals and enemy variation are really great for a jam this short. I feel like it just needs maybe one more big mechanic to change it up and make it more fun.