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(+4)

Thanks for playing! We are glad you like it!

The problem with making  a rogulike for a GameJame, is that this genre is too "target specific". If the difficulty  satisfies a seasoned "roguliker", it will be too hard for the rest of the players. And vise versa.  We tried to make a game that is challenging, but beatable, always acording the average player. And even now, there are people that find it to difficult or too easy (like you). So, I guess there should be a difficulty adjusting algorithm, but 48 hours is way too little a time for something like that.

And yeah, we are actually considering the possibility of expanding this prototype.

Your feedback is really appreciated! Good luck with your game!