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(1 edit) (+1)

Thought of abandoning the game at level 5. But, kept playing and found the interesting mechanic from 8 or so. In my opinion it took too much time to introduce the original main mechanic and you might have lost some players who thought it was a pretty standard twin control game.  Really like the breaking of connection using walls. Clever game....

Yep, that's completely valid criticism. Some of the first few levels would be improved by teaching things faster, either combining them or introducing the main mechanic sooner.