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MegaMindGames

5
Posts
2
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138
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A member registered Mar 18, 2020

Recent community posts

(1 edit)

Thought of abandoning the game at level 5. But, kept playing and found the interesting mechanic from 8 or so. In my opinion it took too much time to introduce the original main mechanic and you might have lost some players who thought it was a pretty standard twin control game.  Really like the breaking of connection using walls. Clever game....

Really nice concept. My suggestion is that- "There are too many controls. It would be great if you've simplified it by making use of mouse. Eg: When u hover on a slime, it starts moving with your mouse until you left click. And Join and seperate can be implemented using right click."  Enjoyed playing the game, except for too many controls to remember.

Nice idea. But falls behind because of the lack of clarity. Even though tutorial is there, it takes 3 to 4 games to understand what exactly is going on.

Cool game using the delayed follow idea. Interesting, engaging & worthy of being a full game

Nice idea